Religion Grows in Second Life

June 2, 2007

Source: The Advocate

http://www.2theadvocate.com/features/7798366.html

In Second Life, the online virtual universe that is attracting some 3.7 million users, you can light virtual candles for Shabbat, teleport to a Buddhist temple or consult the Oracle for some divine guidance.

Second Life is a three-dimensional, online game produced by San Francisco-based Linden Lab in which participants create a virtual world, buy and sell land and products and interact in all the usual ways.

Now religion has a growing presence there too, users say, and religious diversity and participation have skyrocketed since June 2006, when basic membership to Second Life became free.

And just like in real-life churches, mosques and synagogues, there is diversity, debate, schism and yes, more than a few holier-than-thou types. With some real-life churches taking notice, it’s not just for computer geeks, either.